![]() ![]() Meteorites also stack with each other, and players who figure out a way to gather and meld them into their character board quickly can run away with the score. Not only does Expeditions lack a catch-up mechanic, placing some stars early will make your starting cards more powerful so you’ll gather more guile and might when you play them. That means it’s almost impossible to place more than one in a turn and players always have a heads up when someone is getting close to placing their fourth token and initiating the last round of the game. In a significant improvement from Scythe, these tokens aren’t placed automatically when the conditions are met but require taking an action to boast at one of only a few tiles. Players each have four glory tokens that are placed when they complete specific objectives such as gathering seven corruption tokens or completing four quests. Like with most engine building games, the key is knowing when to pivot strategies. ![]() While the box says Expeditions takes 60-90 minutes to play, I’ve found games last significantly longer, since players really need to think hard and plan out their turns optimally or be left extremely frustrated by being unable to take effective actions. Solving and vanquishing are made trickier by the fact that you can’t choose to do them at any time - you need to play specific cards that give you the ability to, sometimes with extra kickers that make the action more powerful. While they’re not quite as fun as the narrative encounter cards in Scythe, the evocative art goes a long way to telling a story. These cards can also have powerful abilities when played, so they can be worth picking up even if you haven’t seen the location it’s guiding you to or if you never really intend to complete the quest at all. But the cards can also be converted into permanent upgrades, which are absolutely essential to gathering points that will let you win the game.Īnother key component is completing quests, gathering cards that direct you to go to a specific tile and pay a cost - usually in guile and might - to earn a reward. You need to take an action to refresh the cards and workers you’ve played, so you want to gather enough to avoid losing momentum. Throughout most of the game, you’ll only be able to take two actions per turn, alternating between moving, playing cards, and gathering resources. There’s no real direct confrontation in Expeditions, but when possible you’ll want to wait for someone else to do the dirty work so you can move in and gain the benefits.Įxpeditions is a game all about making tough choices to figure out the most efficient way to use your actions and resources. While collecting corruption tiles earns you points, it costs so many resources that you’ll want to choose wisely and pursue easy targets where the revealed reward will quickly benefit you. Corruption must be vanquished by assembling a sufficient amount of guile and might, and playing a card that allows you to vanquish. These extra actions start covered with corruption tiles randomly doled out from a bag, with larger amounts the further north you go. ![]() The game comes with risers to make this process easier, which also helps reduce the amount of table space it requires. Tiles that start face down will also give players the opportunity to take additional actions when activated, typically permanently improving their engine by permanently moving cards from their deck to under their player board. Every piece is heavily detailed, with background art connecting to related tiles and cards.Įach tile can be activated to gather resources like additional cards or workers, which can be played with cards of the same color to fully activate their abilities. The art is wonderfully disturbing, from a Cthulthu-like creature frozen in ice to the corpse of an unfortunate explorer who died clutching their prize. This also reveals the tasks you must accomplish to learn the meteorite’s secrets and deal with the destruction it has caused. You start in the relative safety of your basecamp, but soon venture further north by flipping tiles to reveal more of the map. In Expeditions, players are seeking to achieve glory through an expedition to Siberia, where a meteorite strike has unleashed ancient corruption, the flavor of which resembles Annihilation or Color Out of Space. ![]()
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